Daniel Bardsley

A curious mix of personal shenanigans and computer vision research

Full Body Animation

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Full body trackThe new scientist is running an article on full body capture techniques. From the article: A 3D animation technique that could take the hard work out of acting has been developed by German researchers. It allows a high-resolution 3D scan of one person to be pasted on to another person’s movements.

Team members from the Max Planck Institute for Computer Science in Saarbr├╝cken, Germany, say their technique is faster than traditional animation methods. Usually animators must design a skeleton to go inside a character and ensure its movements translate into realistic deformations of the outer surface.

A demo video is avaliable from the New Scentist site and is reproduced below:

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